CS2 命令查询
查询服务器命令及参数设置
命令 | 默认值 | 描述 |
---|---|---|
mp_teamname_1
|
0
|
sv, release : A non-empty string overrides the first team's name.
|
mp_teamname_2
|
0
|
sv, release : A non-empty string overrides the second team's name.
|
mp_teamprediction_pct
|
0
|
sv, release : A value between 1 and 99 will show predictions in favor of CT team.
|
mp_teamprediction_txt
|
#SFUIHUD_Spectate_Predictions
|
sv, release : A value between 1 and 99 will set predictions in favor of first team.
|
mp_teamscore_1
|
0
|
sv, release : A non-empty string for best-of-N maps won by the first team.
|
mp_teamscore_2
|
0
|
sv, release : A non-empty string for best-of-N maps won by the second team.
|
mp_teamscore_max
|
0
|
sv, release : How many maps to win the series (bo3 max=2; bo5 max=3; bo7 max=4)
|
mp_technical_timeout_duration_s
|
0
|
sv, cl, rep, release : How many seconds is a full technical timeout?
|
mp_technical_timeout_per_team
|
0
|
sv, cl, rep, release : How many technical timeouts are there per team?
|
mp_timelimit
|
0
|
sv, cl, nf, rep, release : game time per map in minutes
比赛时间限制(分钟)
|
mp_tkpunish
|
0
|
sv, rep, release : Will TK'ers and team damagers be punished in the next round? {0=no, 1=yes}
队友击杀惩罚
|
mp_unpause_match
|
cmd
|
sv, release : Resume the match
|
mp_use_respawn_waves
|
0
|
sv, cl, rep, release : When set to 1, and that player's team is set to respawn, they will respawn in waves. If set to 2, teams will respawn when the whole team is dead.
|
mp_verbose_changelevel_spew
|
1
|
sv, cl, rep, release :
|
mp_warmup_end
|
cmd
|
sv, release : End warmup immediately.
立即结束热身
|
mp_warmup_items_drop_policy
|
247
|
sv, cl, rep, release : Which items can drop during warmup (bitfield, 1=gun, 2=c4, 4=nade, 8=defuser, 16=taser, 32=healthshot)
热身期间可掉落的物品(位域)
|
mp_warmup_items_nocost
|
false
|
sv, cl, rep, release : Determines whether weapons are free to buy during warmup.
热身期间武器是否免费购买
|
mp_warmup_items_nocount_policy
|
42
|
sv, cl, rep, release : Which items are unlimited during warmup (bitfield, 1=gun, 2=c4, 4=nade, 8=defuser/kevlar, 16=taser, 32=healthshot)
热身期间物品是否无限制(位域)
|
mp_warmup_offline_enabled
|
false
|
sv, cl, rep, release : Whether or not to do a warmup period at the start of a match in an offline (bot) match.
离线(Bot)比赛是否启用热身
|
mp_warmup_online_enabled
|
true
|
sv, cl, rep, release : Whether or not to do a warmup period at the start of an online match.
|
总命令数: 519
已翻译: 328