CS2 命令查询

查询服务器命令及参数设置

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服务器命令 (281)
多人游戏命令 (238)
命令 默认值 描述
mp_td_dmgtokick 300
sv, rep, release : The damage threshhold players have to exceed in a match to get kicked.
mp_td_dmgtowarn 200
sv, rep, release : The damage threshhold players have to exceed in a match to get warned that they are about to be kicked.
mp_td_spawndmgthreshold 50
sv, rep, release : The damage threshold players have to exceed at the start of the round to be warned/kick.
mp_team_intro_time 6.5
sv, nf, rep, release : How many seconds for team intro
mp_team_timeout_max 1
sv, cl, rep, release : Number of timeouts each team gets per match.
每队最大暂停次数
mp_team_timeout_ot_add_each 0
sv, cl, rep, release : Number of timeouts to add for each team when match goes to 2nd and each next overtime.
mp_team_timeout_ot_add_once 0
sv, cl, rep, release : Number of timeouts to add for each team when regulation time ends and match goes to overtime.
mp_team_timeout_ot_max 1
sv, cl, rep, release : Max number of timeouts each team can have per OT after all OT timeouts got added.
mp_team_timeout_time 60
sv, cl, rep, release : Duration of each timeout.
每次暂停的持续时间(秒)
mp_teamcashawards true
sv, cl, rep, release : Teams can earn money by performing in-game actions
队伍是否获得金钱奖励
mp_teamflag_1 0
sv, release : Enter a country's alpha 2 code to show that flag next to team 1's name in the spectator scoreboard.
mp_teamflag_2 0
sv, release : Enter a country's alpha 2 code to show that flag next to team 2's name in the spectator scoreboard.
mp_teamlogo_1 0
sv, release : Enter a team's shorthand image name to display their logo. Images can be found here: 'resource/flash/econ/tournaments/teams'
mp_teamlogo_2 0
sv, release : Enter a team's shorthand image name to display their logo. Images can be found here: 'resource/flash/econ/tournaments/teams'
mp_teammatchstat_1 0
sv, release : A non-empty string sets first team's match stat.
mp_teammatchstat_2 0
sv, release : A non-empty string sets second team's match stat.
mp_teammatchstat_cycletime 45
sv, release : Cycle match stats after so many seconds
mp_teammatchstat_holdtime 5
sv, release : Decide on a match stat and hold it additionally for at least so many seconds
mp_teammatchstat_txt 0
sv, release : A non-empty string sets the match stat description, e.g. 'Match 2 of 3'.
mp_teammates_are_enemies false
sv, cl, nf, rep, release : When set, your teammates act as enemies and all players are valid targets.
队友是否显示为敌人
显示 181-200 项,共 519 项
总命令数: 519 已翻译: 328