CS2 命令查询
查询服务器命令及参数设置
命令 | 默认值 | 描述 |
---|---|---|
mp_round_restart_delay
|
10
|
sv, cl, rep, release : Number of seconds to delay before restarting a round after a win
回合重开延迟(秒)
|
mp_roundtime
|
3
|
sv, nf, rep, release : How many minutes each round takes.
每回合时长(分钟)
|
mp_roundtime_defuse
|
2.25
|
sv, nf, rep, release : How many minutes each round of Bomb Defuse takes. If 0 then use mp_roundtime instead.
拆弹模式回合时长(分钟)
|
mp_roundtime_hostage
|
2
|
sv, nf, rep, release : How many minutes each round of Hostage Rescue takes. If 0 then use mp_roundtime instead.
人质模式回合时长(分钟)
|
mp_scrambleteams
|
cmd
|
sv, release : Scramble the teams and restart the game
|
mp_shorthanded_cash_bonus_ignore_kicked
|
true
|
sv, cl, rep, release : Determines whether kicked players are included in the assessment for short-handedness
|
mp_shorthanded_cash_bonus_round_delay
|
2
|
sv, cl, rep, release : number of previous rounds that a team needs to have been shorthanded before they are eligible for the short-handed bonus
|
mp_solid_teammates
|
2
|
sv, cl, rep, release : How solid are teammates: 0 = transparent; 1 = fully solid; 2 = can stand on top of heads
队友是否可穿透
|
mp_spawnprotectiontime
|
5
|
sv, rep, release : Kick players who team-kill within this many seconds of a round restart.
|
mp_spectators_max
|
2
|
sv, cl, rep, release : How many spectators are allowed in a match.
|
mp_starting_losses
|
0
|
sv, cl, rep, release : Determines what the initial loss streak is.
|
mp_startmoney
|
1000
|
sv, cl, rep, release : amount of money each player gets when they reset
玩家初始金钱数
|
mp_suicide_penalty
|
true
|
sv, release : Punish players for suicides
|
mp_swapteams
|
cmd
|
sv, release : Swap the teams and restart the game
交换双方队伍
|
mp_t_default_grenades
|
0
|
sv, cl, rep, release : The default grenades that the Ts will spawn with. To give multiple grenades, separate each weapon class with a space like this: 'weapon_molotov weapon_hegrenade'
T出生时默认携带的手雷列表
|
mp_t_default_melee
|
weapon_knife
|
sv, cl, rep, release : The default melee weapon that the Ts will spawn with
T出生时默认近战武器
|
mp_t_default_primary
|
0
|
sv, cl, rep, release : The default primary (rifle) weapon that the Ts will spawn with
T出生时默认主武器
|
mp_t_default_secondary
|
weapon_glock
|
sv, cl, rep, release : The default secondary (pistol) weapon that the Ts will spawn with
T出生时默认副武器
|
mp_tagging_scale
|
1
|
sv, cl, rep, release : Scalar for player tagging modifier when hit. Lower values for greater tagging.
|
mp_taser_recharge_time
|
30
|
sv, cl, rep, release : Determines recharge time for taser. -1 = disabled.
|
总命令数: 519
已翻译: 328