CS2 命令查询
查询服务器命令及参数设置
命令 | 默认值 | 描述 |
---|---|---|
mp_only_cts_rescue_hostages
|
true
|
sv, cl, rep, release :
|
mp_overtime_enable
|
false
|
sv, cl, rep, release : If a match ends in a tie, use overtime rules to determine winner
是否启用加时赛
|
mp_overtime_halftime_pausetimer
|
0
|
sv, cl, rep, release : If set to 1 will set mp_halftime_pausetimer to 1 before every half of overtime. Set mp_halftime_pausetimer to 0 to resume the timer.
|
mp_overtime_limit
|
0
|
sv, cl, rep, release : When overtime is enabled, only so many overtimes can be played
|
mp_overtime_maxrounds
|
6
|
sv, cl, rep, release : When overtime is enabled play additional rounds to determine winner
加时赛最大回合数
|
mp_overtime_startmoney
|
10000
|
sv, cl, rep, release : Money assigned to all players at start of every overtime half
加时赛初始金钱数
|
mp_pause_match
|
cmd
|
sv, release : Pause the match in the next freeze time
|
mp_plant_c4_anywhere
|
false
|
sv, cl, rep, release :
|
mp_playercashawards
|
true
|
sv, cl, rep, release : Players can earn money by performing in-game actions
玩家是否获得金钱奖励
|
mp_playerid
|
0
|
sv, cl, rep, release : Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names
玩家ID显示模式
|
mp_playerid_delay
|
0.4
|
sv, cl, rep, release : Number of seconds to delay showing information in the status bar
显示玩家ID的延迟(秒)
|
mp_playerid_hold
|
0.1
|
sv, cl, rep, release : Number of seconds to keep showing old information in the status bar
显示玩家ID的持续时间(秒)
|
mp_promoted_item_enabled
|
false
|
sv, cl, nf, rep, release : Allow the purchasing of the promoted item.
|
mp_randomspawn
|
0
|
sv, cl, rep, release : Determines whether players are to spawn. 0 = default; 1 = both teams; 2 = Terrorists; 3 = CTs.
是否启用随机出生点
|
mp_randomspawn_dist
|
0
|
sv, cl, rep, release : If using mp_randomspawn, determines whether to test distance when selecting this spot.
|
mp_randomspawn_los
|
false
|
sv, cl, rep, release : If using mp_randomspawn, determines whether to test Line of Sight when spawning.
随机出生点是否需要视线
|
mp_require_gun_use_to_acquire
|
false
|
sv, release : Whether guns must be +used to acquire or default is touch-to-pickup
|
mp_respawn_immunitytime
|
0
|
sv, cl, rep, release : How many seconds after respawn immunity lasts. Set to negative value to disable warmup immunity.
重生后无敌时间(秒)
|
mp_respawn_on_death_ct
|
false
|
sv, cl, rep, release : When set to 1, counter-terrorists will respawn after dying.
CT死亡后是否重生
|
mp_respawn_on_death_t
|
false
|
sv, cl, rep, release : When set to 1, terrorists will respawn after dying.
T死亡后是否重生
|
总命令数: 519
已翻译: 326