CS2 命令查询
查询服务器命令及参数设置
命令 | 默认值 | 描述 |
---|---|---|
mp_hostages_spawn_force_positions_xyz
|
0
|
sv, rep, release : Comma separated list of xyz locations to force spawn positions, e.g. 'x1 y1 z1,x2 y2 z2'
|
mp_hostages_spawn_same_every_round
|
true
|
sv, rep, release : 0 = spawn hostages randomly every round, 1 = same spawns for entire match.
|
mp_hostages_takedamage
|
false
|
sv, cl, rep, release : Whether or not hostages can be hurt.
|
mp_humanteam
|
any
|
sv, rep, release : Restricts human players to a single team {any, CT, T}
|
mp_ignore_round_win_conditions
|
false
|
sv, rep, release : Ignore conditions which would end the current round
忽略回合胜利条件
|
mp_items_prohibited
|
0
|
sv, cl, rep, release : Set this convar to a comma-delimited list of definition indices of weapons that should be prohibited from use.
禁止使用的物品列表
|
mp_join_grace_time
|
0
|
sv, cl, rep, release : Number of seconds after round start to allow a player to join a game
|
mp_limitteams
|
2
|
sv, nf, rep, release : Max # of players 1 team can have over another (0 disables check)
队伍人数最大差值限制
|
mp_logdetail
|
0
|
sv, release : Logs attacks. Values are: 0=off, 1=enemy, 2=teammate, 3=both)
|
mp_logdetail_items
|
false
|
sv, release : Logs a line any time a player acquires or loses an item.
|
mp_logmoney
|
false
|
sv, release : Enables money logging. Values are: 0=off, 1=on
|
mp_match_can_clinch
|
true
|
sv, cl, rep, release : Can a team clinch and end the match by being so far ahead that the other team has no way to catching up?
一方提前获胜时是否提前结束比赛
|
mp_match_end_changelevel
|
false
|
sv, cl, rep, release : At the end of the match, perform a changelevel even if next map is the same
比赛结束后是否自动切换地图
|
mp_match_end_restart
|
false
|
sv, cl, rep, release : At the end of the match, perform a restart instead of loading a new map
比赛结束后是否自动重开
|
mp_match_restart_delay
|
25
|
sv, cl, rep, release : Time (in seconds) until a match restarts.
|
mp_max_armor
|
2
|
sv, cl, rep, release : Determines the highest level of armor allowed to be purchased. (0) None, (1) Kevlar, (2) Helmet
|
mp_maxmoney
|
10000
|
sv, cl, rep, release : maximum amount of money allowed in a player's account
玩家最大可持有金钱数
|
mp_maxrounds
|
15
|
sv, cl, nf, rep, release : max number of rounds to play before server changes maps
一局比赛的最大回合数
|
mp_min_halftime_duration
|
8.5
|
sv, cl, rep, release : Minimum number of seconds that halftime lasts even if team intros are active
|
mp_modify_timeouts
|
cmd
|
sv, release : mp_modify_timeouts <CT|T> <N>, e.g., mp_modify ct -1
|
总命令数: 519
已翻译: 328