CS2 命令查询
查询服务器命令及参数设置
命令 | 默认值 | 描述 |
---|---|---|
mp_deathcam_skippable
|
true
|
sv, rep, release : Determines whether a player can early-out of the deathcam.
玩家是否可以提前跳过死亡回放
|
mp_default_team_winner_no_objective
|
-1
|
sv, cl, rep, release : If the map doesn't define an objective (bomb, hostage, etc), the value of this convar will declare the winner when the time runs out in the round.
地图无目标时,回合超时由此变量决定胜方
|
mp_defuser_allocation
|
2
|
sv, cl, rep, release : How to allocate defusers to CTs at start or round: 0=none, 1=random, 2=everyone
回合开始时CT分配拆弹器方式(0=无,1=随机,2=全员)
|
mp_disable_autokick
|
cmd
|
sv, release : Prevents a userid from being auto-kicked
防止指定用户被自动踢出
|
mp_disconnect_kills_bots
|
false
|
sv, release : When a bot disconnects, kill them first. Requires mp_disconnect_kills_players.
Bot断开时是否先杀死Bot(需mp_disconnect_kills_players为true)
|
mp_disconnect_kills_players
|
true
|
sv, release : When a player disconnects, kill them first (triggering item drops, stats, etc.)
玩家断开时是否先杀死玩家(触发掉落、统计等)
|
mp_display_kill_assists
|
true
|
sv, cl, rep, release : Whether to display and score player assists
是否显示和统计助攻
|
mp_dm_bonus_length_max
|
30
|
sv, cl, rep, release : Maximum time the bonus time will last (in seconds)
奖励武器时间最大持续秒数
|
mp_dm_bonus_length_min
|
30
|
sv, cl, rep, release : Minimum time the bonus time will last (in seconds)
奖励武器时间最小持续秒数
|
mp_dm_bonus_percent
|
50
|
sv, cl, rep, release : Percent of points additionally awarded when someone gets a kill with the bonus weapon during the bonus period.
奖励武器击杀额外积分百分比
|
mp_dm_bonusweapon_dogtags
|
0
|
sv, cl, rep, release : Additional dogtags to drop when making a kill with the bonus weapon
奖励武器击杀时额外掉落的狗牌数量
|
mp_dm_dogtag_score
|
0
|
sv, cl, rep, release : Points to award for picking up a dogtag in deathmatch.
捡起狗牌获得的积分
|
mp_dm_healthshot_killcount
|
3
|
sv, cl, rep, release : Grant healthshots in deathmatch after n kills
死亡竞赛中击杀多少次后获得回血针
|
mp_dm_kill_base_score
|
10
|
sv, cl, rep, release : Number of base points to award for a kill in deathmatch. Cheaper weapons award 1 or 2 additional points.
死亡竞赛中基础击杀积分,便宜武器有额外加分
|
mp_dm_teammode
|
0
|
sv, cl, rep, release : In deathmatch, enables team DM visuals & scoring (0: personal, 1: team mode, 2: use team contribution score)
死亡竞赛中是否启用团队模式(0=个人,1=团队,2=贡献分)
|
mp_dm_teammode_bonus_score
|
1
|
sv, cl, rep, release : Team deathmatch victory points to award for kill with bonus weapon
团队死亡竞赛中用奖励武器击杀获得的积分
|
mp_dm_teammode_dogtag_score
|
0
|
sv, cl, rep, release : Team deathmatch victory points to award for collecting enemy dogtags
团队死亡竞赛中捡敌方狗牌获得的积分
|
mp_dm_teammode_kill_score
|
1
|
sv, cl, rep, release : Team deathmatch victory points to award for enemy kill
团队死亡竞赛中击杀敌人获得的积分
|
mp_dm_time_between_bonus_max
|
40
|
sv, cl, rep, release : Maximum time a bonus time will start after the round start or after the last bonus (in seconds)
奖励武器出现的最大间隔时间(秒)
|
mp_dm_time_between_bonus_min
|
30
|
sv, cl, rep, release : Minimum time a bonus time will start after the round start or after the last bonus (in seconds)
奖励武器出现的最小间隔时间(秒)
|
总命令数: 519
已翻译: 326